Codex: Factions of Thedas

1. The Andrastian Chantry

• The Chantry is the dominant religious organization in Thedas. It is based on the Chant of Light, a series of teachings written by Andraste, the prophet of the Maker.
• The Chantry previously controlled the supply of lyrium in Thedas, thus previously controlling the templars in turn. Templars have since rejoined the Order, under the new Divine, on the condition that her leash would not be reattached. This meaning that lyrium is now sold openly throughout Thedas, consequently putting lyrium-smugglers out of business.

Refer to the Andrastian Chantry codex for more information on this faction.

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2. Antaam

• Antaam, meaning "body" in Qunlat, is the military branch of the Qun led by the Arishok. Metaphorically the army is the eyes, ears, legs, arms and hands of the creature, everything that one needs to interact with the world, and so most Qunari encountered by Theodesians belong to the military. Due to Qunari belief that only males can be professional warriors, members of the antaam are always male, or more exactly always regarded as male. A female who has both the talent and dedication to fight can join the Antaam as part of a military classification known as the Aqun-Athlok where they are for all intents and purposes treated as if they were male despite being born otherwise.

Refer to the Qunari codex for more information on this faction.

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3. The Antivan Crows

• Recently, several high ranking members of the Antivan Crows have been assassinated with no contract given for their deaths. Some claim these deaths are the results of a single operator whom they refer to as “The Black Shadow”.
• Several senior Antivan Crows speculate that Zevran Aranai is likely the Black Shadow causing chaos and dissent within their ranks.

Refer to the Antivan Crows codex for more information on this faction.

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4. Ash Warriors

• During the Fifth Blight, the Ash Warriors stood with King Cailan Theirin in the fight against the darkspawn at Ostagar.

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5. Ben-Hassrath

• Persuaded by the Inquisitor to call a retreat and thus sacrifice the Qunari dreadnought for the lives of the Chargers, Iron Bull was cast out of the Ben-Hassrath and became Tal-Vashoth.
• After the events of an Exalted Council that, called to discuss the Inquisition's fate, the Ben-Hassrath disavowed the Viddasala's actions during what became known as the Dragon's Breath conspiracy and assured Divine Victoria that, with the Inquisition disbanded, they considered their future alliance to apply to her and the Chantry going forward.

Refer to the Qunari codex for more information on this faction.

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6. Blackstone Irregulars

• The Blackstone Irregulars continue to be an independent mercenary group operating out of Ferelden, handling odd jobs that either cannot go through official channels for legal reasons, or that officials don't find worth the effort to do themselves.
• Though his father, Raelnor, wanted the guild to be an honorable organization, his son Taoran Hawkwind began to lead the guild in taking on contracts of a more profitable but shadier nature after his father passed away.

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7. Blades of Hessarian

• Stuck with their previous leader, the Blades of Hessarian were happy with someone as worthy as the Herald of Andraste taking over their group. Its members became agents of the Inquisition under Cullen, however. Some of whom went on to assist the former Commander of the Inquisition in establishing his sanctuary for former templars, while the rest continue to believe they serve Andraste, chosen to bring her judgment upon the weak and the corrupt, effectively roaming Thedas as vigilantes. As far as the Chantry is concerned, the Blades of Hessarian are still a cultist sect.

Refer to the Andrastian Chantry codex for more information on this faction.

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8. Bull's Chargers

• Persuaded by the Inquisitor to call a retreat and thus sacrifice the Qunari dreadnought for the lives of the Chargers, Iron Bull was cast out of the Ben-Hassrath and became Tal-Vashoth.
• With the Inquisition disbanded, the Bull's Chargers returned to taking jobs throughout Orlais and Ferelden.

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9. Circle of Magi & College of Enchanters


• Following months of effort after the Fifth Blight, Kinloch Hold was finally cleansed of the last spirits to slip through the Veil. No further abominations were created, and First Enchanter Irving was pleased to declare the Circle safe once more.
• By 9:38 Dragon, one year after the Kirkwall Circle's rebellion, and out of fear of another similar incident in the other Circles, the Chantry disbanded the meetings of the College of Enchanters, as well as any and all mage gatherings without their supervision by way of the Templar Order. It was Fiona's election to the position of Grand Enchanter that caused the conclave to be disbanded in the first place: Fiona, a former Grey Warden, campaigned diligently for independence and allowed the vote for such that the previous Grand Enchanter Briaus would never allow.
• By 9:40 Dragon, all the Circles of Magi separated from the Chantry. Some, such as the loyalist mages and templars of Hasmal elected to maintain a refuge from the war, instead of partaking in it outright, by joining the Inquisition. Other mages and templars who wished no part in the dispute elected to join the Grey Wardens, who were willing to offer amnesty to such refugees on the condition they would undertake the Joining after their arrival-many refugees from the Hossberg Circle of Magi, who were already known to have worked with the Wardens in the past, travelled to Weisshaupt fortress to partake of the offer.
• After the Mage-Templar War came to an end, Vivienne was elected Grand Enchanter of the Circle of Magi, but her inauguration was not as triumphant as she had hoped. Mages who had aligned with the Inquisition, despite the latter's alliance with the Templar Order, who did not return to the fold formed a new College of Enchanters—a secular institution seeking opportunities for mages across Southern Thedas—as a rival organization to her circle. Over the years, the two groups settled into an uneasy coexistence in which they continue to vie for power.
• Unlike the already established hierarchy of the Circle of Magi's College of Enchanters, the new, non-Chantry affiliated College of Enchanters is still trying to establish its official pecking order. Leadership changes seem to happen, by vote of the College's members, on the regular.
• Following the end of the Mage-Templar War, the vast majority of Circles in Thedas have yet to be rebuilt. Grand Enchanter Vivienne, with the backing and support of Divine Victoria, has seen her days busied, in organizing efforts to reform and reconstruct the Circles of Magi across the land. Many of these reconstruction endeavours will require the cooperation and/or financial support of local liege lords-thus requiring a great deal of diplomacy in the future.

Refer to the Circle of Magi codex for more information on this faction.

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10. Coterie

• It remains the principal thieves' guild of Kirkwall. Its activities range from extorting money from local merchants to assassination contracts. The Coterie has many associates throughout Kirkwall and the organization is composed of several groups, each with their own directive and leader.

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11. Dwarven Merchants' Guild

• The Guild remains a powerful and extensively connected organization comprised of surface dwarves and continues to work in opposition to – or in uneasy alliance with – the Coterie in Kirkwall.
• Around 9:41 Dragon, the Merchants' Guild sent emissaries to the great thaig of Kal-Sharok but have heard no news from their delegation since which makes the Guild doubtful that they will find them alive.

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12. Fog Warriors

• They remain a group of freedom fighters native to the jungles of Seheron seeking to make it independent from both Qunari and Imperium rule.
• The Iron Bull once recounted to the Inquisitor of a run-in he had with the Fog Warriors. In a Seheron market, the Fog Warriors ambushed his squad using an unnatural fog. He didn't see any mages, so he assumed it was alchemy. The Fog Warriors took down a few of his squad, but spared the civilians, showing that they have a code of honour.

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13. Friends of Red Jenny

• The Friends became more active after the Fifth Blight despite much fewer members, expanding their influence with Jennies in Val Royeaux and Kirkwall.
• The network continues to be counted on to act in the interests of the, supposedly retired, Inquisitor.

Refer to the Friends of Red Jenny codex for more information on this faction.

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14. The Grey Wardens

• The Grey Wardens of Southern Thedas began to slowly rebuild after helping the Inquisition stop a particularly dangerous darkspawn incursion, and declared that the Order must change, becoming more open to the general populace.
• Notably, the First Warden, from his seat of power in the Anderfels, avoided choosing a side in the Mage-Templar War. Instead making an offer to mages and templars, who wished no part in the dispute, to join the Grey Wardens. The First Warden offered either group amnesty on the condition that they would undertake the Joining after their arrival-many refugees from the Hossberg Circle of Magi, who were already known to have worked with the Wardens in the past, travelled to Weisshaupt fortress to partake of the offer.
• In 9:41 Dragon, Valya and several other Warden-Recruits were assigned to Weisshaupt and began a research project into records from the Fourth Blight. While there, Valya discovered the diary of Isseya, a Grey Warden from the Exalted Age, which revealed that there was a clutch of live Griffons hidden at Red Bride's Grave. Valya, Caronel, Reimas and Sekah successfully rescued the griffons and returned them to Weisshaupt where they have the facilities to help the griffons re-establish themselves.
• It's been rumoured that the Grey Wardens of Southern Thedas severed ties with their leaders at Weisshaupt, in the Anderfels, and that both Warden factions are at war. Eventually, all news from Weisshaupt ceased.
• Leonie Caron, an Orlesian woman dubbed the Champion of Amaranthine, remains the Commander of the Grey for the Ferelden chapter of Grey Wardens and serves as the Arling of Amaranthine's defacto Arlessa. Given past sentiments toward Wardens and Orlesians, her influential role in Ferelden is considered controversial at best.

Refer to the The Grey Wardens codex for more information on this faction.

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15. House of Repose

• Also known as the Assassins' League, it is an Orlesian assassins guild working exclusively for the Orlesian nobility. To the House of Repose, a contract means everything, and voiding one is not something they'd consider.

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16. Imperial Chantry

• The dominant religion of modern Tevinter, the Imperial Chantry broke away from the Chantry of Orlais in 3:87 Towers over fundamentally differing interpretations of Andraste and her teachings, especially regarding magic. The Imperial Chantry, whose clergy is entirely male, teaches that Andraste was a mage of great power and that "magic exists to serve man, and never to rule over him" merely means that mages must use it responsibly.

Refer to the Imperial Chantry codex for more information on this faction.

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17. Inquisition

• The Inquisition itself, though briefly revived under the leadership of Maxwell Trevelyan and his companions, was eventually disbanded once and for all. Some were relieved to see the unpredictable organization dismantled. Others preferred to remember the Inquisition's good works and the many lives it had saved. Those who had served returned to their former lives, knowing they had stopped a great evil from destroying the world and hoping that the peace for which they had fought remained, once the Inquisition was gone.

Refer to the Inquisition codex for more information on this faction.

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18. Kirkwall City Guard

• Aveline Vallen is still Guard-Captain and is responsible for a lot of Kirkwall's stability.
• After reclaiming his title as Prince of Starkhaven, Sebastian Vael later led an invasion of Kirkwall. Though he requested support from the Inquisition, in helping him suppress the city's resistance forces led by Guard-Captain Aveline Vallen and to hunt down Anders' associates, the Inquisitor chose to send Cullen's military to bolster Aveline's resistance forces and repelled Sebastian's occupation forces back to Starkhaven.

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19. The Legion of the Dead

• As a result of the alliance between Orzammar and the briefly re-established Inquisition, the legionnaire Korbin was assigned to aid the Inquisition in their conflict on the surface.
• A sudden series of earthquakes in the aftermath of The Breach interfered with a Legion of the Dead investigation on behalf of the Shaperate and seriously imperiled Orzammar's most efficient lyrium mines. The Legion hoped to reach out to their traditional allies, the Grey Wardens, for aid in investigating the matter but were unable to contact them. The Legion then turned to their second choice, the Inquisition, to aid in an expedition to find the source of the quakes and neutralize them. Joined by the Inquisitor personally, Lieutenant Renn and Shaper Valta ranged far and deep into the Deep Roads, eventually breaking a darkspawn nest and establishing a Legion camp in the ruins of Heidrun Thaig.

* This storyline was taken from the Decent DLC.

Refer to the Legion of the Dead codex for more information on this faction.

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20. The Mages' Collective

• They are a group of magi, comprising of both Apostates and Circle mages, that conspire to operate outside the restrictions and oversight of the Chantry and the Templars. Described as a shadow-guild of sorts, wherein members can submit requests relating to either the practice of magic or something more mundane and have them seen to without judgement. This collective manages to work in relative secrecy, their members discreet and their clients anonymous. As of yet, this collective has seen no sanction from the templars, and there has been no sign that its members are practicing magic of which the Maker would not approve.
• During the last Inquisition, the Collective took it upon themselves to study rifts in the Veil. After the Inquisition was disbanded and the new secular College of Enchanters was formed, many from the Collective went on to work exclusively with the latter.

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21. Raiders of the Waking Sea

• The Raiders of the Waking Sea, or more simply "the Raiders", is the more commonly known name given to an association of pirates called the Felicisima Armada. Wealthy merchants often pay the leaders of the Armada, rather than risk having their ships commandeered and their merchandise stolen and sold on the black market. They're hardly unified, and bloody battles between Armada leaders are frequent, but any attack by outsiders will cause them to instantly put aside their differences and close ranks, and thus the raiders have become far more of a plague in the last century than they ever were before.

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22. Red Iron

• They remain a mercenary outfit operating primarily out of Kirkwall. It remains uncertain if the man called Meeran still leads them.

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23. The Seekers of Truth

• Cassandra managed to find some surviving Seekers and upheld her promise to show them the Book of Secrets. Those she deemed suitable were allowed to join her in restoring the Seeker order and she remained in the Hunterhorn Mountains, north of Orlais, for a short time.
• The Seekers of Truth have been rededicated to their purpose of protecting the innocent.
• Despite her popularity, the new Divine's reforms have been seen by some as going too far. A new sect arose, demanding a return to the status quo on threat of war. The new Seekers proved their mettle by being instrumental in defeating this sect and restoring the peace.
• Many of the Templars allied with the Inquisition followed Cullen's example and slowly endured the agonizing process of lyrium withdrawal. No longer dependent on the mineral, many of these former Templars join the renewed Seekers of Truth and rededicate the order to justice for all.

Refer to the Seekers of Truth codex for more information on this faction.

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24. Sutherland and Company

• The crew became a reliable source of income and renown for the Inquisition.
• During the war with Elder One, Sutherland's company was called to assist the Inquisition. Along with Marius and Tessa Forsythia, they were sent to clear a route up to the ruins of the Temple of Sacred Ashes as reinforcements. In the cave system running beneath the temple, they faced demons, one of which was a pride demon. The company, with the help of Marius, defeated the demon and cleared the passage for Inquisition.
• After the Inquisition was disbanded, the company left and found a keep of their own, though they still consider themselves "an adventuring company of the Inquisition".

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25. The Templar Order

• The Chantry previously controlled the supply of lyrium in Thedas, thus previously controlling the templars in turn. Templars have since rejoined the Order, under the new Divine, on the condition that her leash would not be reattached. This meaning that lyrium is now sold openly throughout Thedas, consequently putting lyrium-smugglers out of business.
• After the Inquisition disbanded, Cullen Rutherford retired from active service. He returned to Ferelden, establishing a sanctuary and hospice for former templars, on land Divine Victoria granted to him. With his help, many templars shed their lyrium addiction — going through the slow and agonizing process of lyrium withdrawal — and those whose minds were too far gone spent their last days in comfort. Other former templars would go on to join the ranks of the reformed Seekers.

Refer to the Templar Order codex for more information on this faction.

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26. Valo-Kas

• In 9:41 Dragon, they were hired to keep the peace at a Chantry conclave seeking to put an end to the Mage-Templar War. The Inquisitor helped their leader, Shokrakar, search for the surviving members of the group after the destruction of the Conclave.
• While escorting a caravan, a squad of the Valo-Kas was later attacked and captured by a group of fanatical humans who believed the Inquisitor was trying to convert the Andrastians to the Qun. Maxwell sent Inquisition forces to rescue the squad and defeat the fanatics, but not before some of the Valo-Kas were killed.
• As the new Viscount of Kirkwall, Varric went on to hire the surviving members of the Valo-Kas to support the Kirkwall City Guard (much to Aveline's annoyance) and now the mercenaries reside in Kirkwall.

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27. Venatori

• An armed cult of Tevinter nationalist supremacists who worked to sow chaos in other nations across Thedas.
• With the death of their former leader, Calpernia, the remaining Venatori have been left broken and scattered.
• They were not officially sanctioned, in any capacity, by the Tevinter Imperium.

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28. Player-Created Factions

The factions to follow were player-created and are to be considered as a part of our game's canon. Player-created factions that are wholly closed to new members joining their ranks will not be listed here. The list to follow serves as an open invitation for players to join these additional factions albeit in-character/in-game. Please express your desire to do so in the OOC General Discussion area beforehand, so that the player that created said faction(s) below knows to get in contact with you. As with other factions, rank/hierarchy will still apply to player-created factions.

28.1 Drakestone Strategic Reserve

• A specialist reserve force of experienced cavalry under the command of Ser Grayson Thornecroft, a vassal of the Redcliffe arling.
• This small outfit was active in the Hinterlands, serving as a last line of defense for the commonfolk of the region, during the Fifth Blight as well as the Mage-Templar War.

Refer to the Drakestone Strategic Reserve codex for more information on this faction.



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